100 ){ active--; change() } else if( diff < -100 ){ active++; change() }">
0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">




0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">




Landrin Marble Cube
A solid blue-grey marble cube forms a multi-functional design object for use as a side table, cocktail table or decorative pedestal. These are floor samples and have some minor chips to the edges - and are priced as such. 2 are available now for local pickup and delivery.