100 ){ active--; change() } else if( diff < -100 ){ active++; change() }">
0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">




0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">




Outdoor Pillow - Foliage Tapestry
Designed in-house and inspired by fragments from our vast archives, the Foliage Tapestry pattern is intended to be mixed and matched for a richly layered space - whether indoor or out. Adorn a neutral sofa or chaise with our other green-hued pillows for a tonal look. Each double-sided printed pillow is mildew proof and has UV and water resistant properties.