100 ){ active--; change() } else if( diff < -100 ){ active++; change() }">
0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 5 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 6 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">






0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 5 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 6 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">






Souple Plaster Drinks Table
The Souple Drinks Table is a small sculptural plaster piece with an organically shaped, undulating form. Just the right height for holding drinks or a book, it combines functionality with artistic design. Its compact size makes it perfect for small spaces, adding a touch of modern elegance without a huge footprint. Ideal for living areas or cozy corners, the Souple Drinks Table is both practical and visually striking.