100 ){ active--; change() } else if( diff < -100 ){ active++; change() }">
0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 5 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">





0 ){ if($event.detail.position == 1 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 2 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 3 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 4 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">
0 ){ if($event.detail.position == 5 ){ $el.classList.add(`active`); $el.classList.remove(`inactive`); if( typeof active !== `undefined` ){ count = 1; sibling = $el.previousElementSibling; while (sibling) { count++; sibling = sibling.previousElementSibling } active = count } } else { $el.classList.add(`inactive`); $el.classList.remove(`active`) } }">





Rivoli Pillar
Inspired by modern sculpture, ancient pillars, and Brancusi's atelier, the Rivoli Pillar is one of five different mini wooden pillars. They can be layered together or used as single objects. These totems are a sculptural addition to any interior.